Beginners
1: If you’re a beginner, focus on gaining medals and getting familiar
with the game. Sheriff and Hunter are both good beginner classes.
2: You WILL NOT get very far at first. It takes a bit of practice and medal gathering. Don’t get frustrated.
3: First medals to pursue should be the chicken medals and the Prayer, Provoker, and Boomer medals.
4: If you’re using a shotgun or hunter’s rifle, always reload after you
shoot – at least until the later levels. You will never run out of ammo
and will shoot slightly faster on low level guns.
5: Make sure you have at least one of a Rogue, Ranger, or Noble in your
party. They are the only classes that can learn the Active skill.
6: Buy chickens on page 2 of the TOWER. There is no way around it; you
will not go far without lots and lots of chickens. You can also get a
few chickens by the Go Searching option at the INN.
7: Always have one or two accurate backup weapons and keep them loaded.
If you have an auto-bow, bring a bow gun. If you have a machine gun,
bring a rifle.
8: Bosses have a shield that they use when under heavy fire. This gives
them the armor status and they cannot fire from this defensive stance.
Give one of your allies a chain gun or HMG to keep the suppression fire
going.
9: Always use up all of your AP. It will not carry over.
Allies
1: Make a diverse party. You want a variety of party skills as well as diverse weaponry on the battle field.
1: Make a diverse party. You want a variety of party skills as well as diverse weaponry on the battle field.
2: You should get your first ally immediately; your second ally around level 6-8; and your third by level 15.
3: Don’t worry about initially choosing the right allies. You can always replace them later with the dismiss option.
4: Be sure to have someone (may be you) in your party that has a good anti-air weapon.
5: Be warned: when a boss comes all allies will target him, leaving all
other mobs to you. You can change this feature if you need to by
deselecting the boss option in the barracks.
6: Base Teamwork (skill) is not clearly defined, but I believe it is how often he will shoot. Dependent of course on his gun.
7: Base Aiming (skill) is not clearly defined, but I believe it is how
quickly the allied targeting reticule reaches its target. Can be
improved by the Leadership skill.
Weapons
1: The bow gun and auto-bow gun will likely be favorites. When coupled with the Bow Master skill it is extremely effective against crowds and armor.
1: The bow gun and auto-bow gun will likely be favorites. When coupled with the Bow Master skill it is extremely effective against crowds and armor.
2: If you have an ally with a shotgun, set him to Fire at Will to make him the most effective.
3: Pay attention to what has high anti-air and what has high anti-armor and use them accordingly.
4: If you really want the gravity gun for yourself you have to work
around the long reload time. Bring three or four gravity guns or use
lvl3 Reload mods.
5: Best Anti-Air: Small Gun: Windbow; Rifle: Assault Rifle; Shotgun:
Combat Shotgun; Big Gun: Grenade launcher. Note: This is IMO and may not
necessarily be the best overall.
6: Best Anti-Armor: Small Gun: Laser Pistol; Rifle: Bow Gun; Shotgun:
Shotgun; Big Gun: HMG. Note: This is IMO and may not necessarily be the
best overall.
General
1: Sp. Trainer can teach any skill, even one not part of that classes skill set (i.e. capable).
1: Sp. Trainer can teach any skill, even one not part of that classes skill set (i.e. capable).
2: Every time you purchase a Smith level at the INN it will refresh the SMITHY’s inventory.
3:Go Searching whenever you have extra AP, especially when you have the
Quick eye skill. You can often get a +1 hp boost or some extra chickens.
4: Reforging will remove the last placed mod (furthest to the right) on your gun.
5:Reforging price is based on value. You can get cheap upgrades by using the shop tokens to bring value to zero before buying.
Battle
1: In battle, when you get a critical kill, a message will appear. The number in brackets (ex. 5) is a count down to rampage mode.
1: In battle, when you get a critical kill, a message will appear. The number in brackets (ex. 5) is a count down to rampage mode.
2: It takes 7 critical kills to go into rampage mode.
3: You can kill the little girl in the castle; however, she will stop making those cute noises (meanie!)
4: You can determine a weapons effective range by how small the
targeting reticule is. Sniper rifle and bow gun is furthest away from
the wall and the shotgun is closest.
5: You can toggle all ally Fire at Will mode by pushing key F.
Ragnorak
Let me tell you about Ragnorak. Do not use it, unless you are playing a saved game. If you are not prepared you will die. When you use Ragnorak, you will summon about 15 White Dragons (see Bestiary) which will level your castle in about 8 seconds.
Ok, how to use Ragnorak
Challenging way: You will get a huge amount of EXP out of this plus the Ragnorak Medal.
- Make sure you have a Holy Grail of Jure as a safeguard.
- Recommended Weapon: Combat Shotgun; Auto Shotgun; Chain Gun.
- Summon them and start firing. Use the Holy Grail about 5 seconds after the Ragnorak.
Cheap Way: You will only get the Ragnorak Medal.
- Make sure you have a Holy Grail of Jure as a safeguard.
- What until the very last wave.
- Use Ragnorak right before the Day ends. The Day should end right before they start shooting.
Komentar
Posting Komentar